Lead Developer, Stardock Entertainment

Some people with Dual core machines may notice models spinning too quickly or jitters.

Here's a link to a driver update that may solve the problem, from the other thread.

For those of you with AMD dual core machines, AMD has a driver update that may address this problem: AMD Athlon™ 64 X2 Dual Core Processor Driver for Windows XP and Windows Server 2003 Version (exe) 1.2.2.2

www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_13118,00.html



And here are other links taken from the same thread that may be relevant:

http://support.microsoft.com/?id=896256
http://blogs.msdn.com/tparks/archive/2005/05/14/417516.aspx
http://forums.seriouszone.com/showpost.php?p=688033&postcount=139


Update: AMD no longer offers a dual core driver, but the optimizer should do the job.


Comments (Page 2)
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on Feb 22, 2006
I tried the one fix where I adjusted the 'Affinity' but it was only temporary. I managed to play for over an hour with the planets and ships spinning normally, but just about 10 minutes ago they started to spin really fast again.

I guess I'll give the AMD Driver a shot and see if that helps any.
on Feb 23, 2006
Okay, would someone who knows let me know if this is the correct Driver.

I am running an...

AMD 64 x2 4200+
DFI nF4 SLI-DR Expert
Nvidia 6800GT
2 Gig Ram
X-Fi Platinum

My Driver Info says the following:

Provider: Microsoft
Driver Date: 4/1/2004
Driver Version: 5.1.2600.0
Digital Signer: Microsoft Windows Publisher

What should I do if anything?

Thank you


on Feb 23, 2006
HI I was having the spinning problem reported here so seriously that the game was virtually unplayable.

I installed the AMD chip patch, and the MS-Hotfix. I wanted to try each separately but I was pressed for time. At any rate, either one or the combination of the two fixed my problem. The game seems to be running normally at this point. I can alt-tab back and forth (albeit with a minor delay when switching back), and restart the game without the problem reintroducing itself.

Thanks for the help in resolving this problem!
on Feb 23, 2006
My current driver for the AMD Athlon X2 4200+ after installing the AMD patch:

Provider: Advanced Micro Devices
Driver Date: 10/26/2004
Driver Version: 1.2.2.0
Digital Signer: Microsoft Windows Publisher

Like I said, this is a fresh rebuild that happened 2 weeks ago (maybe Feb 9th) and I have the most current drivers, which includes the Nvidia system drivers, nvidia video and AMD patch. Nothing else was needed for me.

If I do have problems, I refer to the HardOCP link. It seems to explain the most right off the bat.
on Feb 23, 2006
Glad im only 64bit, not dual core. had to disable cool n quiet, it was ramping down clockspeed mid-game and causing some horrible fps spikes. From 1,8ghz ro 750mhz and things would just die. *shakes fist at amd*
on Feb 23, 2006
had to disable cool n quiet, it was ramping down clockspeed mid-game and causing some horrible fps spikes. From 1,8ghz ro 750mhz and things would just die. *shakes fist at amd*


You're shaking your fist at the wrong people. AMD is just trying to lower your electricity bill. It's a bit hard to decide who's to blame, but ultimately it's the people who didn't get the idea of the HPET a lot earlier

If all else fails: run something like SETI@home in the background. That keeps CPU utilization at 100% and effectively prevents CnQ from kicking in for longer periods of time.
on Feb 23, 2006
Ah but no, you misunderstand! Cool'n'Quiet isn't for lowering your electrical bill; It throttles your PC in idle times to a lower clockspeed for temperature reasons (and often to lower your cooling system - especially in shuttle PC's and laptops). it is however not supposed to happen during 100% CPU useage, which it *was* doing, usually mid-game while I was playing Half-Life2, Civ4 and whatnot. Technically changing your power management to "Desktop" obliterates this problem but it did no such thing for me and Acer tech never replied to my emails (and im not rining a premium rate number for first line tech that im more qualified than) so I just removed the AMD driver from windows and it's all good
on Feb 24, 2006
Hope this isn't an insanely dumb question but will I need this patch if I'm running a dual core but not from the X2 line of AMD processors? I was fortunate enough to land a small windfall recently and bought a FX-60...will I need to use this goofy patch too?

Thanks for any answers. I anticipate getting my copy of the game tomorrow (if Gamestop pulls its head out of its, er...nether regions, and I'd like to know what to do if I run into any problems ahead of time. Thanks all!
on Feb 24, 2006
Only AMD knows that, StarBane. If you ever scroll off the map by, oh say, five million sectors, you need it

I guess that the "problem" ist the same with the FX60 as it is with the X2s since they aren't all that different. The FX CPUs are generally low-yield units that meet higher standards than the bulk of a fabs output, not drastically different CPU cores. Today's FX is tomorrow's standard.
on Feb 24, 2006
This needs to be bumped. This fixed all my issues with this game.
on Feb 25, 2006
Great info. Will try this as soon as I can (on laptop now)

Apprecaite all the help everyone!

P.S. this may I hope fix a similar issue I have in another game..
on Feb 26, 2006
Hmm.. I haven't searched the forums entirely yet... but I did read over this dual core thing. I am still downloading the game as I just purchased it... but I will be running this on my machine (Dell PowerEdge 1800) that is dual xeon's. Since, it is intel i'm sure this will not have the same problem but I may find others... *sigh*

Dell PowerEdge 1800
2 x Xeon 3.0ghz 2MB - HT enabled
XP Pro SP2
SATA Raid
2GB Ram
ATI x800 (PCIe running @ 4x instead of 16x)

on Feb 26, 2006
Playing the game before patches: major teleporting and graphics issues.

Installed AMD patch and the hotfix.

Playing the game for 2 hours and then leaving it on the ship building screen for 6 hours and then playing for another 1 hour: NO ISSUES anymore!!

Did not disable CnQ or set affinity to one processor either.



Thanks everyone.

System is a AMD dual core Athlon 4200
Nvidia 6800 GS
on Feb 26, 2006
Wow, I'm glad my Intel Core Duo setup doesn't have this problem...yet.
on Mar 05, 2006
Big thumbs up to you!

Had this problem with Rome Total War (and with GCII when it arrives in the post ) but I always got around it by setting the affinity to just 1 core. Many thanks to you, hope this works ^^
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