Some of you may be aware that I've been a panelist at Dragon*Con the past two years. I usually forget to post about it until the last minute, but I'm trying to get my act together early this year. Dragon*Con happens in downtown Atlanta every year during Labor Day weekend. It's a great convention for geeks of all kinds, and seeing downtown Atlanta swarming with storm troopers, furries, elves, pirates, and anime characters is just awesome.
I've sent in my application to be a Guest this year, so I'm just waiting to see if I get accepted. My plan is to go even if I don't get accepted and crash the game developer panels. (It's a common occurance.)
So I have two purposes in posting today: first, to invite all of you to come to Dragon*Con, and second to bounce some ideas off of you for panels for if I do get accepted. I haven't had to submit my panel ideas yet, so if you guys come up with something better, I can still use your ideas.
Title: How to get a job in the game industry
Description: Helpful advice on getting a job in the game industry, from tips on writing your resume and suggestions on how to get your foot in the door.
Title: Turn your "Gamer's Widow" into a Gamer!
Description: While you might not be able to get your girlfriend or wife to play Grand Theft Auto with you, this panel will offer helpful advice on getting your sweetie interested in (or maybe at least more forgiving of) your favorite hobby. Gamer widows, we invite you to come and share tips and anecdotes about living with a gamer!
Title: Postmortem on Twilight of the Arnor
Description: Join the lead developer of the award winning Twilight of the Arnor as she discusses what went right and what went wrong during the production as well as a more general discussion about the highs and lows of working in the game industry.
Title: Modding--Get the most out of your game!
Description: Game mods are becoming increasingly more common and many are of professional level quality. Join Cari Begle for a discussion about modding as a means of sustaining a game community, getting into the game industry, or just getting the most of your game.